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Examples of tempo-free statistics including the following [3] [4] Pace: Possessions per game (typically ranges from 60 to 75) PPP: Points per possession, the points a team score for each possession regardless of a team's pace; TO%: Turnover percentage, the measure of how often a team loses possession of the ball before creating a scoring ...
Points in basketball are used to keep track of the score in a game. Points can be accumulated by making field goals (two or three points) or free throws (one point). The team that has recorded the most points at the end of a game is declared that game's winner.
A three point field goal made is worth 2.65 points. A missed field goal, though, costs a team 0.72 points. Given these values, with a bit of math we can show that a player will break even on his two point field goal attempts if he hits on 30.4% of these shots. On three pointers the break-even point is 21.4%.
John Hollinger authored four books in the Pro Basketball Forecast/Prospectus series and was a regular columnist for ESPN Insider. He is a former vice president of basketball operations for the Memphis Grizzlies. Justin Kubatko created and maintained the website Basketball-Reference.com, the pro basketball arm of Sports Reference LLC, until 2013 ...
In professional basketball, the most commonly used statistical benchmark for comparing the overall value of players is called efficiency. It is a composite basketball statistic that is derived from basic individual statistics: points, rebounds, assists, steals, blocks, turnovers, and shot attempts. In theory, efficiency accounts for both a ...
Offensive proficiency rating or offensive productive efficiency is a statistic used in basketball to measure either a team's offensive performance or an individual player's efficiency at producing points for the offense by approximating the number of points generated by a team or individual over 100 possessions.
References 0–9 2-for-1 A strategy used within the last minute of a period or quarter, in which the team with possession times its shot to ensure that it will regain possession with enough time to shoot again before time runs out. Applicable in competitions that use a shot clock (all except NFHS in most US states). 3-and-D Any player, typically not a star, who specializes mainly in three ...
Defensive rating or defensive efficiency is a statistic used in basketball to measure an individual player's efficiency at preventing the other team from scoring points. It was created by author and statistician Dean Oliver. [1] Oliver introduced the defensive rating statistic in his 2004 book, Basketball on Paper. [2]