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The definition of the term varies depending upon the community using it. In Ruby, [2] Python, [3] and many other dynamic programming languages, the term monkey patch only refers to dynamic modifications of a class or module at runtime, motivated by the intent to patch existing third-party code as a workaround to a bug or feature which does not act as desired.
Mock objects have the same interface as the real objects they mimic, allowing a client object to remain unaware of whether it is using a real object or a mock object. Many available mock object frameworks allow the programmer to specify which methods will be invoked on a mock object, in what order, what parameters will be passed to them, and what values will be returned.
Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.
A method stub [1] is a short and simple placeholder for a method that is not yet written for production needs. Generally, a method stub contains just enough code to allow it to be used – a declaration with any parameters, and if applicable, a return value.
Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]
In Ruby, all classes are open. In Python, classes can be created at runtime, and all can be modified afterward. [43] Objective-C categories permit the programmer to add methods to an existing class without the need to recompile that class or even have access to its source code.
Python allows the creation of class methods and static methods via the use of the @classmethod and @staticmethod decorators. The first argument to a class method is the class object instead of the self-reference to the instance. A static method has no special first argument. Neither the instance, nor the class object is passed to a static method.
Discover and modify source-code constructions (such as code blocks, classes, methods, protocols, etc.) as first-class objects at runtime. Convert a string matching the symbolic name of a class or function into a reference to or invocation of that class or function. Evaluate a string as if it were a source-code statement at runtime.