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  2. Content-addressable memory - Wikipedia

    en.wikipedia.org/wiki/Content-addressable_memory

    Content-addressable memory (CAM) is a special type of computer memory used in certain very-high-speed searching applications. It is also known as associative memory or associative storage and compares input search data against a table of stored data, and returns the address of matching data. [1]

  3. Byte addressing - Wikipedia

    en.wikipedia.org/wiki/Byte_addressing

    The basic unit of digital storage is a bit, storing a single 0 or 1. Many common instruction set architectures can address more than 8 bits of data at a time. For example, 32-bit x86 processors have 32-bit general-purpose registers and can handle 32-bit (4-byte) data in single instructions. However, data in memory may be of various lengths.

  4. Computer data storage - Wikipedia

    en.wikipedia.org/wiki/Computer_data_storage

    Each individually accessible unit of information in storage is selected with its numerical memory address. In modern computers, location-addressable storage usually limits to primary storage, accessed internally by computer programs, since location-addressability is very efficient, but burdensome for humans. File addressable

  5. Memory address - Wikipedia

    en.wikipedia.org/wiki/Memory_address

    In a computer using virtual memory, accessing the location corresponding to a memory address may involve many levels. In computing, a memory address is a reference to a specific memory location in memory used by both software and hardware. [1] These addresses are fixed-length sequences of digits, typically displayed and handled as unsigned ...

  6. Memory bank - Wikipedia

    en.wikipedia.org/wiki/Memory_bank

    A memory bank is a part of cache memory that is addressed consecutively in the total set of memory banks, i.e., when data item a(n) is stored in bank b, data item a(n + 1) is stored in bank b + 1. Cache memory is divided in banks to evade the effects of the bank cycle time (see above) [=> missing "bank cycle" definition, above]. When data is ...

  7. Bank switching - Wikipedia

    en.wikipedia.org/wiki/Bank_switching

    Bank switching is a technique used in computer design to increase the amount of usable memory beyond the amount directly addressable by the processor [1] instructions. It can be used to configure a system differently at different times; for example, a ROM required to start a system from diskette could be switched out when no longer needed.

  8. Interleaved memory - Wikipedia

    en.wikipedia.org/wiki/Interleaved_memory

    With interleaved memory, memory addresses are allocated to each memory bank in turn. For example, in an interleaved system with two memory banks (assuming word-addressable memory), if logical address 32 belongs to bank 0, then logical address 33 would belong to bank 1, logical address 34 would belong to bank 0, and so on.

  9. RAM limit - Wikipedia

    en.wikipedia.org/wiki/RAM_limit

    Bank switching allows blocks of RAM memory to be switched into the processor's address space when required, under program control. Operating systems routinely manage running programs using virtual memory , where individual program operate as if they have access to a large memory space that is being simulated by swapping memory areas with disk ...

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