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Anya Corazon was created by Marvel Comics editor-in-chief Joe Quesada, writer Fiona Avery, and artist Mark Brooks, and is based on ideas J. Michael Straczynski used in his run on The Amazing Spider-Man.
Spider-Man: Web of Shadows is a 2008 action-adventure video game based on the Marvel Comics character Spider-Man.The game was released in October 2008 across multiple platforms, and encompasses three drastically different versions: one released for Microsoft Windows, the PlayStation 3, Wii, and Xbox 360, which features an open world and non-linear gameplay; one for the PlayStation 2 and ...
Spider-Man: Friend or Foe was released on October 2, 2007, for Xbox 360, Wii, PlayStation 2, PC, PSP and Nintendo DS where James Arnold Taylor reprised his role of Spider-Man. [11] The game borrows inspiration from the Spider-Man film trilogy in terms of character designs, and also features characters from outside the films.
Shameik Moore as Miles Morales / Spider-Man: An intelligent and rebellious teenager of African-American and Puerto Rican descent, who is imbued with spider-like abilities after being bitten by a radioactive spider and eventually takes up the mantle of the masked vigilante Spider-Man. [7] Producers Lord and Miller described the character as unique among Spider-Men because of his Brooklyn ...
Spider-Man 2099 is a superhero appearing in American comic books published by Marvel Comics.The character was created by Peter David and Rick Leonardi in 1992 for the Marvel 2099 comic book line, and he is a futuristic re-imagining of the original Spider-Man created by Stan Lee and Steve Ditko.
The Amazing Adventures of Spider-Man, also known as The Amazing Adventures of Spider-Man – The Ride is a 3D motion simulator and dark ride located at Universal Islands of Adventure in Orlando, Florida. Based on the Marvel Comics superhero Spider-Man, it was originally built for
Xbox Game Studios and ZeniMax Media announced plans for Xbox Game Studios to acquire ZeniMax and its subsidiaries Bethesda Game Studios, Arkane Studios, id Software, MachineGames, and Tango Gameworks for US$7.5 billion, to be completed by the first half of 2021.