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Example mechanical drawing. Here is an example of an engineering drawing (an isometric view of the same object is shown above). The different line types are colored for clarity. Black = object line and hatching; Red = hidden line; Blue = center line of piece or opening; Magenta = phantom line or cutting plane line
A drawing board was used to hold the drawing media in place; later boards included drafting machines that sped the layout of straight lines and angles. Tools such as templates and lettering guides assisted in the drawing of repetitive elements such as circles, ellipses, schematic symbols and text.
Line art or line drawing is any image that consists of distinct straight lines or curved lines placed against a background (usually plain). Two-dimensional or three-dimensional objects are often represented through shade (darkness) or hue . Line art can use lines of different colors, although line art is usually monochromatic.
Linear or point-projection perspective works by putting an imaginary flat plane that is close to an object under observation and directly facing an observer's eyes (i.e., the observer is on a normal, or perpendicular line to the plane). Then draw straight lines from every point in the object to the observer.
A straightedge or straight edge is a tool used for drawing straight lines, or checking their straightness. If it has equally spaced markings along its length, it is usually called a ruler . Straightedges are used in the automotive service and machining industry to check the flatness of machined mating surfaces.
Another use of line in graphics is the ability to help suggest a tone or feeling in a work. Vertical lines can be used to create a sense of strength or stability. An example of this could be a row of trees in a picture creating a series of vertical lines. Horizontal lines can be used to create a feeling of calm, peace or passiveness.
Lill's method involves drawing a path of straight line segments making right angles, with lengths equal to the coefficients of the polynomial. The roots of the polynomial can then be found as the slopes of other right-angle paths, also connecting the start to the terminus, but with vertices on the lines of the first path.
In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.