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  2. Keyhole Markup Language - Wikipedia

    en.wikipedia.org/wiki/Keyhole_Markup_Language

    The contents of a KMZ file are a single root KML document and optionally any overlays, images, icons, and COLLADA 3D models referenced in the KML including network-linked KML files. The root KML document by convention is a file named "doc.kml" at the root directory level, which is the file loaded upon opening. By convention the root KML ...

  3. Help:Attached KML - Wikipedia

    en.wikipedia.org/wiki/Help:Attached_KML

    Select the entire contents of the page (Ctrl+A on Windows, ⌘ Cmd+A on Macintosh), and then copy it (Ctrl+C on Windows, ⌘ Cmd+C on Macintosh) Paste the contents into a plain text editor such as Notepad; Save the file, with a file name ending in .kml , and with the "Save as type" set to "all files" (or similar)

  4. Wikipedia : WikiProject U.S. Roads/Maps task force/Tutorial

    en.wikipedia.org/wiki/Wikipedia:WikiProject_U.S...

    To export it as a PNG, go to File -> Save as Image. Pick a place to save the image (preferably one where you'll remember where you saved it) and save as a PNG file. To export it as an SVG, see this page for the remainder of the tutorial. You're done with QGIS. Open Inkscape. Open the PNG file you just saved. Go to Path -> Trace Bitmap.

  5. KMZ - Wikipedia

    en.wikipedia.org/wiki/KMZ

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  6. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

  8. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    GLSL shaders themselves are simply a set of strings that are passed to the hardware vendor's driver for compilation from within an application using the OpenGL API's entry points. Shaders can be created on the fly from within an application, or read-in as text files, but must be sent to the driver in the form of a string.

  9. AOL Mail for Verizon Customers - AOL Help

    help.aol.com/products/aol-mail-verizon

    AOL Mail welcomes Verizon customers to our safe and delightful email experience!