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  2. Call of Duty: World at War - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War

    Additionally, World at War marked the debut of the cooperative Zombies mode, which would go on to become a mainstay in Treyarch's subsequent Call of Duty games. Development for World at War took two years and began after the release of Treyarch's previous entry in the series, Call of Duty 3, which was also set

  3. Sledgehammer Games - Wikipedia

    en.wikipedia.org/wiki/Sledgehammer_Games

    Sledgehammer Games, Inc. is an American video game developer company formed in 2009 by Glen Schofield and Michael Condrey.The pair formerly worked at EA Redwood Shores and are responsible for the creation of Dead Space.

  4. Lock 'n Load Publishing - Wikipedia

    en.wikipedia.org/wiki/Lock_'n_Load_Publishing

    Lock 'n Load Publishing is a developer and publisher of board and computer games, specifically strategy games and wargames. They are based out of Colorado.From a small three-game beginning, Lock 'n Load Publishing has grown to a game company offering over fifty products including the Nations at War, World at War, Lock 'n Load, Corps Command, Tank on Tank series, Command Ops 2, and a company ...

  5. Call of Duty: World at War – Zombies - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War...

    Call of Duty: World at War – Zombies (also known as simply Call of Duty: Zombies) was a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS. It was a spin-off of the Call of Duty series, and based on the Zombies mode of Call of Duty: World at War . [ 1 ]

  6. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series.The engine was originally based on id Tech 3.Aside from Infinity Ward, the engine is also used by other Activision studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon Studios, and Raven Software.

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Includes multiplayer network code, seamless indoor-outdoor rendering engines, skeletal animation, drag and drop GUI creation, built in world editor, C-like scripting language Turbulenz: TypeScript: JavaScript: Yes 2D, 3D HTML5, iOS, Android: MIT: Twine: CSS/JavaScript: 2009 JavaScript: Yes 2D Windows, macOS, Linux, Web application: Depression ...

  9. Treyarch - Wikipedia

    en.wikipedia.org/wiki/Treyarch

    Treyarch was founded in 1996 as Treyarch Inventions and was acquired by Activision in 2001. In 2005, Gray Matter Studios was merged into Treyarch. [4] [5]As part of the 2007 Leipzig Games Convention, Activision announced that Treyarch would be one of three developers behind their first James Bond-based game, 007: Quantum of Solace.

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