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  2. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A Sudoku starts with some cells containing numbers (clues), and the goal is to solve the remaining cells. Proper Sudokus have one solution. [1] Players and investigators use a wide range of computer algorithms to solve Sudokus, study their properties, and make new puzzles, including Sudokus with interesting symmetries and other properties.

  3. Mathematics of Sudoku - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_Sudoku

    The general problem of solving Sudoku puzzles on n 2 ×n 2 grids of n×n blocks is known to be NP-complete. [8] A puzzle can be expressed as a graph coloring problem. [9] The aim is to construct a 9-coloring of a particular graph, given a partial 9-coloring. The Sudoku graph has 81 vertices, one vertex for each cell.

  4. Dancing Links - Wikipedia

    en.wikipedia.org/wiki/Dancing_Links

    When selecting a column, the entire matrix had to be searched for 1's. When selecting a row, an entire column had to be searched for 1's. After selecting a row, that row and a number of columns had to be searched for 1's. To improve this search time from complexity O(n) to O(1), Knuth implemented a sparse matrix where only 1's are stored.

  5. Backtracking - Wikipedia

    en.wikipedia.org/wiki/Backtracking

    Backtracking is an important tool for solving constraint satisfaction problems, [2] such as crosswords, verbal arithmetic, Sudoku, and many other puzzles. It is often the most convenient technique for parsing , [ 3 ] for the knapsack problem and other combinatorial optimization problems.

  6. Taking Sudoku Seriously - Wikipedia

    en.wikipedia.org/wiki/Taking_Sudoku_Seriously

    The book is centered around Sudoku puzzles, using them as a jumping-off point "to discuss a broad spectrum of topics in mathematics". [1] In many cases these topics are presented through simplified examples which can be understood by hand calculation before extending them to Sudoku itself using computers. [3]

  7. Sudoku - Wikipedia

    en.wikipedia.org/wiki/Sudoku

    The world's first live TV Sudoku show, held on July 1, 2005, Sky One. The world's first live TV Sudoku show, Sudoku Live, was a puzzle contest first broadcast on July 1, 2005, on the British pay-television channel Sky One. It was presented by Carol Vorderman. Nine teams of nine players (with one celebrity in each team) representing geographical ...

  8. Sudoku code - Wikipedia

    en.wikipedia.org/wiki/Sudoku_code

    LDPC decoding is a common use-case for belief propagation, with slight modifications this approach can be used for solving Sudoku codes. [4] The constraint satisfaction using a tanner graph is shown in the figure on the right. denotes the entries of the sudoku in row-scan order.

  9. Talk:Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Talk:Sudoku_solving_algorithms

    And the video by Simon Anthony, former UK team member World Sudoku championships. They are very reliable and verifiable sources. — Preceding unsigned comment added by PedroContipelli (talk • contribs) 20:16, 3 July 2023 (UTC) Outside of very limited exceptions which do not apply here, we don't use self published sources on Wikipedia.

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