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Into the Unknown contains an assortment of new powers, equipment, feats, character themes, and three player races; the svirfneblin, the kobold and the goblin.For Dungeon Masters, the book contains dungeon-building advice and details, including lore on classic dungeon monsters, companions for adventurers, a few treasures, and tips for incorporating players' character themes into an adventure.
Queen of the Spiders is an adventure module for the Dungeons & Dragons fantasy role-playing game.It was published by TSR, Inc. in 1986 and is a compilation of seven previous related modules, often referred to as a "supermodule."
Prisoners of Pax Tharkas. Advanced Dungeons & Dragons Adventure Gamebook is a series of 18 gamebooks published from 1985 to 1988. The series was initially titled Super Endless Quest Adventure Gamebook as the books added a more complex game system to stories which otherwise share the same style with the Endless Quest books.
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GURPS Dungeon Fantasy Encounters 2: The Room (PDF) GURPS Dungeon Fantasy Encounters 3: The Carnival of Madness (PDF) GURPS Dungeon Fantasy Settings 1: Caverntown (PDF) GURPS Dungeon Fantasy Settings 2: Cold Shard Mountains (PDF) GURPS Dungeon Fantasy Monsters 1 (PDF) GURPS Dungeon Fantasy Monsters 2: Icky Goo (PDF) GURPS Dungeon Fantasy ...
Descent Into the Depths of the Earth [2] is an adventure module for the Dungeons & Dragons (D&D) fantasy roleplaying game coded D1–2. It was written by Gary Gygax, and combines two previously published modules from 1978, the original Descent into the Depths of the Earth and Shrine of the Kuo-Toa.
Rick Swan reviewed the D&D Rules Cyclopedia for Dragon magazine #184 (August 1992). [1] He calls the book a "stunningly comprehensive volume", explaining that it "includes more detail than most GMs will ever use [...] but if you want it, you can probably find it here". [1]
The Campaign Sourcebook and Catacomb Guide is a supplement to the Dungeon Master's Guide for the Advanced Dungeons & Dragons 2nd edition rules. [1] The first section of the book contains guidelines to help Dungeon Masters (DMs) run campaigns, while the second part of the book details how to run games in dungeons.