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In a field exercise or fleet exercise, the two sides in the simulated battle are typically called "red" (simulating the enemy forces) and "blue", to avoid naming a particular adversary. [5] This naming convention originates with the inventors of the table-top war-game (the " Kriegsspiel "), the Prussian Georg von Reisswitz ; their army wore ...
Diagram of maneuvers during Fleet Problem I. From their first announcement, the fleet problems were national news. On 25 December 1922, the New York Times reported about the upcoming exercises for the first time, proclaiming that "all eighteen of the battleships which the United States Government is permitted to retain by the five-power naval treaty will be engaged in these manoeuvres ...
In all the plans, the US referred to itself as "Blue". [ 3 ] [ 4 ] The plan that received the most consideration was War Plan Orange , a series of contingency plans for fighting a war with Japan alone, [ 3 ] outlined unofficially in 1919 and officially in 1924. [ 5 ]
Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. . Military simulations are seen as a useful way to develop tactical, strategical and doctrinal solutions, but critics argue that the conclusions drawn from such models are inherently flawed, due to the approximate nature of ...
The two most frequently played scenarios were a war with Japan and a war with Britain. Japan was code-named ORANGE, Britain was code-named RED, and America was code-named BLUE. Neither the students nor the staff at the Naval War College expected a war with Britain. [44]
Article 5-type scenario in Estonia in May. [31] Iron Sword. Lithuania led exercise involving 2,000 troops from November 8 – November 20. [32] Trident Juncture 2015, September-November 2015, Mediterranean Sea. [33]
Vigilant Guardian is a Command Post Exercise (CPX), meaning it is conducted in offices and with computers, but without actual planes in the air. The exercise involves all NORAD command levels. [5] Out of a range of scenarios being run on September 11, 2001, one was a "traditional" simulated hijacking. [6]
A wargame's level of war determines to the scope of the scenario, the basic unit of command, and the degree to which lower level processes are abstracted. At the tactical level, the scenario is a single battle. The basic unit of command is an individual soldier or small group of soldiers. [9] The time span of the scenario is in the order of ...