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The init function is called when the binding has been applied to an element, perfect for onetime initialization. Whenever the bound observable changes, an update function is called that allows you to react to changing data. Here’s a simple example of a custom binding handler that applies a jQuery UI datepicker to an input element:
While you can write a script directly in your common.js page or skin.js (such as vector.js) page, it is usually better to create a new subpage for it in the form YourUserName/title.js, where title is the name of your script.
In JavaScript, object creation is prototype-based instead: an object creating function can have a prototype property, and any object assigned to that property will be used as a prototype for the objects created with that function. The Prototype framework is not to be confused with this language feature.
Ext JS is a JavaScript application framework for building interactive cross-platform web applications [2] using techniques such as Ajax, DHTML and DOM scripting. It can be used as a simple component framework (for example, to create dynamic grids on otherwise static pages) but also as a full framework for building single-page applications (SPAs).
The object model provides programmatic access to styles. This means you can change inline styles on individual elements and change style rules using simple JavaScript programming. Inline styles are CSS style assignments that have been applied to an element using the style attribute.
Certain jQuery object methods retrieve specific values (instead of modifying a state). An example of this is the val() method, which returns the current value of a text input element. In these cases, a statement such as $('#user-email').val() cannot be used for chaining as the return value does not reference a jQuery object.
$14.88 at . The best place to stick your instant-read thermometer is in the thickest part of the turkey's thigh. Since it's one of the meatiest areas of the bird, it takes the longest to cook so ...
var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...