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Kursk, subtitled "History's Greatest Tank Battle, July 1943", is a board wargame published by Simulations Publications Inc. (SPI) in 1980 that simulates the 1943 Battle of Kursk during World War II. The game proved popular, reaching the top of SPI's Bestseller list, and was well received by critics.
Strategy & Tactics #44, which contained Tank! as a free pull-out game. Tank!, subtitled "Armored Combat in the 20th Century", is a board wargame published by Simulations Publiucations Inc. (SPI) in 1974 that simulates tank versus tank and tank versus infantry combat set anywhere from World War II to the middle of the twentieth century.
The game has several battle modes (including teamplay-based modes), a system of military ranks and a lot of options for tank customization. Instead of choosing a tank from a pre-made list, players are encouraged to assemble their own battle machine, combining turrets, hulls, protective modules, drones, and decorative paints, according to their ...
World of Tanks (WoT) is an armoured warfare-themed multiplayer online game developed by Wargaming, featuring 20th century (1910s–1970s) era combat vehicles. [1] It is built upon a freemium business model where the game is free-to-play, but participants also have the option of paying a fee for use of "premium" features.
BZFlag (an abbreviation for Battle Zone capture the Flag) is an online multiplayer free and open-source tank game. In the game of BZFlag , players drive around tanks, viewed from a first-person view, in a server-defined world (also known as a "map"), which can be modified.
Tread Marks is a 3D, third-person perspective, multiplayer-focused tank combat and racing computer game developed by Independent video game developer Longbow Digital Arts.The game won the 2000 Independent Games Festival grand prize, later renamed to the Seumas McNally Grand Prize in honor of the game's lead programmer Seumas McNally who died on 21 March 2000, after receiving the award.
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He concluded by giving the game an average rating of 3 stars out of 5, saying, "The game should have some appeal to role-players because of the identification with characters, and if Victory could throw in a few tank-driving Orcs in the expansion modules then the sales potential of the game could know no bounds." [1]
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