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  2. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    For example, "Teaching with Technology" is an annual survey that asks teachers about technology in the classroom. Survey findings found it was found that 38.37% of teachers said that technology has had an extremely positive impact on education and 36.63% said that technology has mostly had a positive impact on education. [17]

  3. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    Virtual reality (VR) is a computer application which allows users to experience immersive, three dimensional visual and audio simulations.According to Pinho (2004), virtual reality is characterized by immersion in the 3D world, interaction with virtual objects, and involvement in exploring the virtual environment. [1]

  4. Mobile phone use in schools - Wikipedia

    en.wikipedia.org/wiki/Mobile_phone_use_in_schools

    Classrooms adapting to the changes in technology was identified as one of the key steps in avoiding negative consequences in the classroom. One researcher at Fast Future, David Saer, stated that the desire for instantaneous content can be seen as a new perspective on timetables rather than a lack of patience.

  5. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Technology has helped some teachers make their formative assessments better, particularly through the use of a classroom response system (CRS). [250] A CRS is a tool in which the students each have a handheld device that partners up with the teacher's computer.

  6. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    As technology evolved, traditional projectors were gradually replaced by interactive whiteboards, which enabled teachers to integrate digital tools more effectively in their classrooms. [7] By 2009, 97% of U.S. classrooms had at least one computer, and 93% had Internet access.

  7. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...

  8. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  9. Flat Classroom Project - Wikipedia

    en.wikipedia.org/wiki/Flat_Classroom_Project

    The Flat Classroom Project was co-founded in 2006 by educators Vicki Davis (U.S.) and Julie Lindsay ().It is a global collaborative project designed for students, typically in Grades 3 - 12, using Web 2.0 tools to support communication and collaboration between students and teachers from classrooms around the world. [1]

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