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Son'a vessels carried and used isolytic burst weapons, a type of subspace weapon. They were seen using this weapon against the Enterprise-E in Star Trek: Insurrection. The Enterprise was only able to escape the weapon's effect by ejecting its warp core and detonating it to seal a subspace rift.
Seven is able to access the ship's deflector dish from the cargo bay and uses it to create a subspace rift. Chakotay orders the cargo bay depressurized, jettisoning all the drones into space except Seven who manages to stay. Though the crew regain control of the dish, the rift has grown large enough to draw Voyager into it.
Chief Engineer Geordi La Forge and Lt. Commander Data also discover particle emissions in one of the cargo bays, creating an expanding subspace rift which threatens to breach the hull. They devise a method to counter the emissions and close the rift but they need a way to trace the emissions to the source.
In the Star Trek universe subspace signals do not degrade with the square of the distance as do other methods of communication utilizing conventional bands of the electromagnetic spectrum (i.e. radio waves), so signals sent from a great distance can be expected to reach their destination at a predictable time and with little relative ...
The unfinished obelisk in its quarry at Aswan, 1990. The obelisk and wider quarry were inscribed on the UNESCO World Heritage List in 1979 along with other examples of Upper Egyptian architecture, as part of the "Nubian Monuments from Abu Simbel to Philae" (despite the quarry site being neither Nubian, nor between Abu Simbel and Philae). [2]
Cosmic Rift was a two-dimensional massively multiplayer video game designed by lead programmer Jeff Petersen. It is based in a science fiction universe wherein players could fly from an overhead view one of 13 spaceships, [ 1 ] each with their own strengths and unique weapons, in a variety of gaming zones each with a different objective.
This Voyager ' s proton bursts succeeded in maintaining the reaction, but damaged its doppelganger, of which the crew are aware due to Kes's arrival through the rift. The respective crews are able to make contact with each other, and conclude that upon exiting the nebula, Voyager and its crew were duplicated as a result of a space-time rift ...
A rift is formed, and the Fleming becomes trapped in the damaged space. The Enterprise crew manages to find a way to "coast" through the rift without using warp drive within it by initiating a short warp jump at maximum speed, then beams up the Fleming crew and escapes by "surfing" the disruption waves produced by the rift.