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PyTorch defines a class called Tensor (torch.Tensor) to store and operate on homogeneous multidimensional rectangular arrays of numbers.PyTorch Tensors are similar to NumPy Arrays, but can also be operated on a CUDA-capable NVIDIA GPU.
CuPy is an open source library for GPU-accelerated computing with Python programming language, providing support for multi-dimensional arrays, sparse matrices, and a variety of numerical algorithms implemented on top of them. [3]
CUDA provides both a low level API (CUDA Driver API, non single-source) and a higher level API (CUDA Runtime API, single-source). The initial CUDA SDK was made public on 15 February 2007, for Microsoft Windows and Linux. Mac OS X support was later added in version 2.0, [18] which supersedes the beta released February 14, 2008. [19]
Torch is an open-source machine learning library, a scientific computing framework, and a scripting language based on Lua. [3] It provides LuaJIT interfaces to deep learning algorithms implemented in C. It was created by the Idiap Research Institute at EPFL. Torch development moved in 2017 to PyTorch, a port of the library to Python. [4] [5] [6]
The library is designed to reduce computing power and memory use and to train large distributed models with better parallelism on existing computer hardware. [2] [3] DeepSpeed is optimized for low latency, high throughput training.
PyTorch Lightning is an open-source Python library that provides a high-level interface for PyTorch, a popular deep learning framework. [1] It is a lightweight and high-performance framework that organizes PyTorch code to decouple research from engineering, thus making deep learning experiments easier to read and reproduce.
C++, Wolfram Language, CUDA: Wolfram Language: Yes No Yes No Yes Yes [75] Yes Yes Yes Yes [76] Yes Software Creator Initial release Software license [a] Open source Platform Written in Interface OpenMP support OpenCL support CUDA support ROCm support [77] Automatic differentiation [2] Has pretrained models Recurrent nets Convolutional nets RBM/DBNs
CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.