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The mod Tinkers' Construct adds foundries to the game, which can be used to smelt raw metals into parts for custom-made tools and weapons. The total number of Minecraft mods is difficult to calculate because of how numerous they are. One repository website, CurseForge, features over 100,000 mods as of March 2022. [30] [non-primary source needed]
This is a list of video games available for the Oculus Quest, Oculus/Meta Quest 2, Meta Quest Pro, Meta Quest 3, and/or Meta Quest 3S that are notable enough for Wikipedia articles. Games that require sideloading are included in this list.
For instance, a developer can design OpenVR-based trigger button functions for controllers of Oculus Rift or Windows MR because these systems are both supported by the SDK. [ 8 ] Valve has announced that they will be cooperating with the Open Source Virtual Reality project, [ 9 ] although the extent of the cooperation is unclear.
The Meta Horizon Store, known from 2013 to 2015 as Oculus Share, 2015 to 2022 as Oculus Store and from 2022 to 2024 as the Meta Quest Store, is the main video game and app store digital distribution service and storefront developed by Meta Platforms for the Meta Quest and its successors, as well as for Meta Horizon OS-based devices.
Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics.
VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017. VRChat later became available on the Meta Quest store on December 11, 2018, and in early access on the Google Play store on August 22, 2023.
Meta Quest 3 is a standalone virtual reality (VR) headset developed by Reality Labs, a division of Meta Platforms.It was unveiled on June 1, 2023, and released on October 10, succeeding the Quest 2 as the third generation of the Meta Quest line.
OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. [3] It is developed by a working group managed by the Khronos Group consortium.