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Circular buffering makes a good implementation strategy for a queue that has fixed maximum size. Should a maximum size be adopted for a queue, then a circular buffer is a completely ideal implementation; all queue operations are constant time. However, expanding a circular buffer requires shifting memory, which is comparatively costly.
A queue may be implemented as circular buffers and linked lists, or by using both the stack pointer and the base pointer. Queues provide services in computer science , transport , and operations research where various entities such as data, objects, persons, or events are stored and held to be processed later.
One example where a deque can be used is the work stealing algorithm. [9] This algorithm implements task scheduling for several processors. A separate deque with threads to be executed is maintained for each processor. To execute the next thread, the processor gets the first element from the deque (using the "remove first element" deque operation).
Representation of a FIFO queue with enqueue and dequeue operations. Depending on the application, a FIFO could be implemented as a hardware shift register, or using different memory structures, typically a circular buffer or a kind of list. For information on the abstract data structure, see Queue (data structure).
Retrieved from "https://en.wikipedia.org/w/index.php?title=Circular_queue&oldid=361316488"This page was last edited on 10 May 2010, at 18:12 (UTC). (UTC).
A Round Robin preemptive scheduling example with quantum=3. Round-robin (RR) is one of the algorithms employed by process and network schedulers in computing. [1] [2] As the term is generally used, time slices (also known as time quanta) [3] are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive).
In computing, the producer-consumer problem (also known as the bounded-buffer problem) is a family of problems described by Edsger W. Dijkstra since 1965.. Dijkstra found the solution for the producer-consumer problem as he worked as a consultant for the Electrologica X1 and X8 computers: "The first use of producer-consumer was partly software, partly hardware: The component taking care of the ...
Queue (abstract data type), a type of data structure in computer science Circular queue; Double-ended queue, also known as a deque; Priority queue; FIFO (computing and electronics) Load (computing) or queue, system load of a computer's operating system; Message queue; Queueing theory, the study of wait lines