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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.

  3. Heavy Rain - Wikipedia

    en.wikipedia.org/wiki/Heavy_Rain

    Heavy Rain is an interactive drama and action-adventure game [1] [2] in which the player controls four different characters from a third-person perspective. [ 3 ] [ 4 ] [ 5 ] Each playable character may die depending on the player's actions, which create a branching storyline ; [ 6 ] in these cases, the player is faced with quick time events ...

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  5. Permadeath - Wikipedia

    en.wikipedia.org/wiki/Permadeath

    Casual forms of permanent death may allow players to retain money or items while introducing repercussions for failure, reducing the frustration associated with permanent death. More hardcore implementations delete all progress made. In some games, permadeath is an optional mode or feature of higher difficulty levels. [5]

  6. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  7. The Witcher 2: Assassins of Kings - Wikipedia

    en.wikipedia.org/wiki/The_Witcher_2:_Assassins...

    The game drew from influences such as Demon's Souls, Heavy Rain, and Batman: Arkham Asylum. [12] CD Projekt Red released the first gameplay video on 25 March 2011, showcasing different methods with which a player could complete a level. Another gameplay video was revealed at Gamescom 2011, displaying the game's characters and settings.

  8. Quick time event - Wikipedia

    en.wikipedia.org/wiki/Quick_time_event

    A hypothetical example of a quick time event in a video game. Pressing the X button can stop Wikipe-tan from missing the football.. In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt.

  9. Among the Sleep - Wikipedia

    en.wikipedia.org/wiki/Among_the_Sleep

    An expansion level available through downloadable content is set before the events of the main story, again told from the toddler's point of view. The toddler is wandering through a winter environment and finds five dolls surrounding a light that breaks, sending the player to a house different from the one shown in the main story.

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