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  2. Planetarian: The Reverie of a Little Planet - Wikipedia

    en.wikipedia.org/wiki/Planetarian:_The_Reverie...

    The 243-page novel was originally bundled with the limited edition of the CD version of Planetarian, and was also included in the limited edition of the PlayStation 2 version. [10] The book was re-published as a commercial release by Visual Arts under their VA Bunko light novel imprint on October 31, 2008, and was the second title on the imprint.

  3. Ever 17: The Out of Infinity - Wikipedia

    en.wikipedia.org/wiki/Ever_17:_The_Out_of_Infinity

    Throughout the game, the player makes choices that affect the plot. Ever 17 is a visual novel [2] in which the player reads the game's story. At certain points, they get to make a choice, which affects the direction of the story, leading to eleven possible different endings.

  4. Raging Loop - Wikipedia

    en.wikipedia.org/wiki/Raging_Loop

    Raging Loop is an interactive visual novel with a branching plotline, in which the player's choices affect the direction of the story. Certain choices reward the player with keys, which can be used to unlock additional choices and explore more of the story. A Scenario Chart allows the player to return to any given scene or choice.

  5. Mizuiro - Wikipedia

    en.wikipedia.org/wiki/Mizuiro

    The first meeting of Hiyori occurs, who is a lost girl crying in the park. The game then presents the problems of the character that your choices led to. Game: The players character is in the second year of senior high in the game (grade 11). A story about a character is presented to the player depending on the choices made in the last setting.

  6. Visual novel - Wikipedia

    en.wikipedia.org/wiki/Visual_novel

    Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.

  7. Paranormasight: The Seven Mysteries of Honjo - Wikipedia

    en.wikipedia.org/wiki/Paranormasight:_The_Seven...

    Paranormasight: The Seven Mysteries of Honjo is a visual novel. The player must work through each story in order to uncover the mystery behind the curses taking over the district. The gameplay mostly focuses on the plot with brief sections for investigations and quizzes based on what the player has learned. [4]

  8. Wonderful Everyday - Wikipedia

    en.wikipedia.org/wiki/Wonderful_Everyday

    Wonderful Everyday: Diskontinuierliches Dasein (Japanese: 素晴らしき日々 ~不連続存在~, Hepburn: Subarashiki Hibi ~Furenzoku Sonzai~), [1] [a] abbreviated as SubaHibi, is a Japanese visual novel developed by KeroQ. It was released for Windows in 2010 and was given an international release by Frontwing in 2017.

  9. Radical Dreamers - Wikipedia

    en.wikipedia.org/wiki/Radical_Dreamers

    Radical Dreamers [a] is a 1996 text-based visual novel adventure video game developed and published by Square for the Satellaview, a satellite peripheral for the Super Famicom. It forms part of the Chrono series , acting as a side story to the 1995 game Chrono Trigger .