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This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
This is an example of a "shared watchlist", sorted by alphabetical order. Once completed, it will contain all Dungeons & Dragons related articles, including all articles, categories, redirects, lists, images, unassessed articles, disambiguation pages, and WikiProject:Dungeons & Dragons related pages (redlinks are included on purpose for either deleted articles or Needed-class articles, and ...
TSR published the first version of Deities & Demigods in 1980 as a 144-page hardcover for the first edition Advanced Dungeons & Dragons rules. [2] This edition, by James M. Ward and Robert J. Kuntz, served to update the material they had earlier included in 1976's Supplement IV: Gods, Demi-Gods & Heroes for the original D&D ruleset. [3]
The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
An updated version of D&D was released between 1977 and 1979 as Advanced Dungeons & Dragons (AD&D). The game rules were reorganized and re-codified across three hardcover rulebooks, compiled by Gary Gygax , incorporating the original D&D rules and many additions and revisions from supplements and magazine articles.
David M. Ewalt, in his book Of Dice and Men, commented that "Even though Swords and Spells is numbered 'Supplement V' on its cover, it's really supplement IV that puts the final touches on Dungeons & Dragons. Gods, Demi-Gods & Heroes (co-authored by TSR's Rob Kuntz and James M. Ward, a gamer and junior high teacher from Prairie du Chien ...
As with the law-versus-chaos axis, a neutral position exists between the extremes. Characters and creatures could be lawful and evil at the same time (such as a tyrant), or chaotic but good (such as Robin Hood). [8] Advanced Dungeons & Dragons (AD&D), released between 1977 and 1979, continued the two-axis system. [9]