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  2. Hitscan - Wikipedia

    en.wikipedia.org/wiki/Hitscan

    Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly. A weapon, for example, does not launch a ...

  3. Receiver (video game) - Wikipedia

    en.wikipedia.org/wiki/Receiver_(video_game)

    The game attempts to portray realistic gun mechanics through a unique reloading system, where each step of reloading is assigned a different button. The player scavenges items and audio tapes which reveal the story in a procedurally generated world. Receiver was released in June 2012 for Linux, Microsoft Windows, and Mac OS X.

  4. Tactical shooter - Wikipedia

    en.wikipedia.org/wiki/Tactical_shooter

    [4] David Treharne of GameSpew identifies four criteria for what qualifies as a tactical shooter: "[M]ainly you're looking for the use of: realistic constraints of player movement; realistically simulated ballistics and accuracy; squad based or multiple approach/style accessibility; and a low tolerance or low health realistic damage model ...

  5. Combo (video games) - Wikipedia

    en.wikipedia.org/wiki/Combo_(video_games)

    In rhythm games, combo measures how many consecutive notes have received at least the second-worst judgment (i.e. other than the worst judgment). Never receiving the worst judgment in the entire song is called a full combo or a no miss. Receiving the best judgment for all notes in the song is called a full perfect combo or an all perfect.

  6. Third-person shooter - Wikipedia

    en.wikipedia.org/wiki/Third-person_shooter

    Konami's run & gun shooter Contra (1987) featured several third-person shooter levels where the player trudges through indoor enemy bases. [29] Konami's Devastators (1988) [ 30 ] is a third-person shooter [ 31 ] where, rather than moving forward automatically, the player walks forward by holding the Up direction, as the background slowly scales ...

  7. Crazy Monkey Studios - Wikipedia

    en.wikipedia.org/wiki/Crazy_Monkey_Studios

    In 2014 the studio teamed up with Claeysbrothers to publish their game Guns, Gore and Cannoli and launched the game on Steam, Xbox One, PS4 and Nintendo Switch in 2015. After a success release they again worked with Claeysbrothers to program and publish a sequel for them and launched Guns, Gore and Cannoli 2 in 2018 on the same platforms.

  8. Light-gun shooter - Wikipedia

    en.wikipedia.org/wiki/Light-gun_shooter

    Light-gun games which feature "on-rails" movement are sometimes termed "rail shooters", [2] though this term is also applied to other types of shooters featuring similar movement. [3] The light gun itself is so termed because it functions through the use of a light sensor: pulling the trigger allows it to detect light from the on-screen targets ...

  9. Modelguns - Wikipedia

    en.wikipedia.org/wiki/Modelguns

    The earlier models are with side fire system. The "firing block" (where supposed to have the firing pins for real guns) is in fact a stamped steel block which hits the cartridge rim area when hit by hammer. This system drives the entire cartridge case with cap into the detonator in the barrel to fire the internal cap.