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MojoWorld Generator – a defunct landscape generator for Windows; openPlaG – creates fractals by plotting simple functions; Picogen - a cross platform open source terrain generator; Sterling – freeware software for Windows; Terragen – a fractal terrain generator that can render animations for Windows and Mac OS X
Vector editors are often contrasted with bitmap editors, and their capabilities complement each other.Vector editors are often better for page layout, typography, logos, sharp-edged artistic illustrations (e.g. cartoons, clip art, complex geometric patterns), technical illustrations, diagramming and flowcharting.
Adobe Fuse CC (formerly Fuse Character Creator) was a 3D computer graphics software developed by Mixamo that enables users to create 3D characters. Its main novelty is the ability to import and integrate user-generated content into the character creator.
Affinity Designer's core functions include vector pen and shape-drawing tools, support for custom vector and raster brushes (including the ability to import Adobe Photoshop (ABR) brushes), dynamic symbols, stroke stabilization, text style management, and vector/pixel export options. [5] [8] [9]
Accepts Photoshop plug-ins, to control scanners or apply filters to images. Place drawn objects within text blocks so they flow with the text. Export pages or objects as bitmap images. FreeHand 6.0: Macromedia: only existed in beta: FreeHand 7.0 (update: 7.0.2) Macromedia: 1996: Mac OS, Windows: Drag and drop between both FreeHand and Photoshop.
Most are DGEs: software that allows the user to manipulate ("drag") the geometric object into different shapes or positions. The main example of a supposer is the Geometric Supposer, which does not have draggable objects, but allows students to study pre-defined shapes. Nearly all of the following programs are DGEs.
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
Draw lines with simulated brushes of different color, size, shape and pressure; Fill a region with a single color, gradient of colors, or a texture; Select a color using different color models, e.g., RGB, HSV, or by using a color dropper; Edit and convert between various color models. Add typed letters in various font styles