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  2. List of emerging technologies - Wikipedia

    en.wikipedia.org/wiki/List_of_emerging_technologies

    An artificial environment where the user feels just as immersed as they usually feel in conscious reality. Virtusphere, 3rd Space Vest, haptic suit, immersive technology, simulated reality, holodeck (fictional) Synthetic media: Research and development Films, photos Deepfake, StyleGAN, DeepDream, DALL-E, Stable Diffusion, Sora

  3. Reality–virtuality continuum - Wikipedia

    en.wikipedia.org/wiki/Reality–virtuality_continuum

    The origin R denotes unmodified reality. A continuum across the virtuality axis, V, includes reality augmented with graphics (augmented reality), as well as graphics augmented by reality (augmented virtuality). However, the taxonomy also includes modification of reality or virtuality or any combination of these. The mediality axis denotes changes.

  4. Simulated reality - Wikipedia

    en.wikipedia.org/wiki/Simulated_reality

    Other prominent examples of a simulated reality in fiction include The Truman Show (1998), in which a man realizes he is actually living in a massive television set in which actors take the role of real people, and The Thirteenth Floor (1999), a neo-noir film about a murder investigation related to a virtual reality world, in which doubts about ...

  5. Projection mapping - Wikipedia

    en.wikipedia.org/wiki/Projection_mapping

    Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique [1] [2] used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages.

  6. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Augmented reality (AR) is a type of virtual reality technology that blends what the user sees in their real surroundings with digital content generated by computer software. The additional software-generated images with the virtual scene typically enhance how the real surroundings look in some way.

  7. Computer-mediated reality - Wikipedia

    en.wikipedia.org/wiki/Computer-mediated_reality

    The use of computer-mediated reality to diminish perception, by the removal or masking of visual data, has been used for architectural applications, and is an area of ongoing research. [5] The long-term effects of altering perceived reality have not been thoroughly studied, and negative side effects of long-term exposure might be possible.

  8. Extended reality - Wikipedia

    en.wikipedia.org/wiki/Extended_reality

    Extended reality (XR) is an umbrella term to refer to augmented reality (AR), mixed reality (MR), and virtual reality (VR). The technology is intended to combine or mirror the physical world with a "digital twin world" able to interact with it, [1] [2] giving users an immersive experience by being in a virtual or augmented environment.

  9. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    Immersive virtual reality technology is able to replicate believable restorative nature experiences, either using 360 degree video footage or environments created from 3D real-time rendering, often developed using game engines like Unreal Engine or Unity. This is useful for users who cannot access certain areas, for example, senior citizens or ...