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  2. Video games in the Philippines - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_Philippines

    Filipinos were given two weeks to either destroy their video games and devices or surrender the materials to the police and army. Violators had to pay a fine amounting to about $600 and face 6 months to 1 year of prison. Playing video games in the country went underground. The ban was effectively lifted following the 1986 People Power Revolution.

  3. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction is a broader concept than internet gaming addiction, but most video game addiction is associated with internet gaming. APA suggests, like Khan, [14] the effects (or symptoms) of video game addiction may be similar to those of other proposed psychological addictions.

  4. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    This is an accepted version of this page This is the latest accepted revision, reviewed on 9 January 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...

  5. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Game addiction problems can induce repetitive strain injuries, skin disorders or other health issues. Other problems include video game-provoked seizures in patients with epilepsy. [1] In rare and extreme cases, deaths have resulted from excessive video game playing (see Deaths due to video game addiction). [2]

  6. Persuasive technology - Wikipedia

    en.wikipedia.org/wiki/Persuasive_technology

    Most self-identified persuasive technology research focuses on interactive, computational technologies, including desktop computers, Internet services, video games, and mobile devices, [2] but this incorporates and builds on the results, theories, and methods of experimental psychology, rhetoric, [3] and human-computer interaction. The design ...

  7. Computer addiction - Wikipedia

    en.wikipedia.org/wiki/Computer_addiction

    Gaming addiction: a hypothetical behavioral addiction characterized by excessive or compulsive use of computer games or video games, which interferes with a person's everyday life. [11] Video game addiction may present itself as compulsive gaming, social isolation , mood swings , diminished imagination , and hyper-focus on in-game achievements ...

  8. Filipino psychology - Wikipedia

    en.wikipedia.org/wiki/Filipino_psychology

    Mga Babasahin Sa Agham Panlipunang Pilipino: Sikolohiyang Pilipino, Pilipinolohiya, at Pantayong Pananaw., 241–297. Orteza, G. (1997) "Pakikipagkuwentuhan: Isang Pamamaraaan ng Sama-samahang Pananaliksik, Pagpapatotoo at Pagtulong sa Sikolohiyang Pilipino" nasa PPRTH Occasional Papers Series 1997, No.

  9. State of the Nation Address (Philippines) - Wikipedia

    en.wikipedia.org/wiki/State_of_the_Nation...

    The State of the Nation Address (SONA; Filipino: Talumpati sa Kalagayan ng Bansa [1]) is an annual address by the president of the Philippines to a joint session of the Congress of the Philippines. Mandated by the 1987 Constitution , the speech is delivered on the fourth Monday of July at the Plenary Session Hall of the Batasang Pambansa ...