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Catch ex As ExceptionType ' Handle Exception of a specified type (i.e. DivideByZeroException, OverflowException, etc.) Catch ex As Exception ' Handle Exception (catch all exceptions of a type not previously specified) Catch ' Handles anything that might be thrown, including non-CLR exceptions.
The scope for exception handlers starts with a marker clause (try or the language's block starter such as begin) and ends in the start of the first handler clause (catch, except, rescue). Several handler clauses can follow, and each can specify which exception types it handles and what name it uses for the exception object.
Exceptions are defined by different layers of a computer system, and the typical layers are CPU-defined interrupts, operating system (OS)-defined signals, programming language-defined exceptions. Each layer requires different ways of exception handling although they may be interrelated, e.g. a CPU interrupt could be turned into an OS signal.
The statements within the try block are executed, and if any of them throws an exception, execution of the block is discontinued and the exception is handled by the catch block. There may be multiple catch blocks, in which case the first block with an exception variable whose type matches the type of the thrown exception is executed.
The statements within the try block are executed, and if any of them throws an exception, execution of the block is discontinued and the exception is handled by the catch block. There may be multiple catch blocks, in which case the first block with an exception variable whose type matches the type of the thrown exception is executed.
Exception swallowing can also happen if the exception is handled and rethrown as a different exception, discarding the original exception and all its context. In this C# example, all exceptions are caught regardless of type, and a new generic exception is thrown, keeping only the message of the original exception.
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Microsoft Structured Exception Handling is the native exception handling mechanism for Windows and a forerunner technology to Vectored Exception Handling (VEH). [1] It features the finally mechanism not present in standard C++ exceptions (but present in most imperative languages introduced later).