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  2. Two Out of Three Ain't Bad - Wikipedia

    en.wikipedia.org/wiki/Two_Out_of_Three_Ain't_Bad

    Video on YouTube. " Two Out of Three Ain't Bad " is a power ballad [3] performed by the American musician Meat Loaf. It is a track off his 1977 album Bat Out of Hell, written by Jim Steinman. It spent 23 weeks on the Billboard Hot 100, peaking at No. 11, [4] and earned a million-selling Gold single from the RIAA, [5] eventually being certified ...

  3. Two-out-of-five code - Wikipedia

    en.wikipedia.org/wiki/Two-out-of-five_code

    A two-out-of-five code is a constant-weight code that provides exactly ten possible combinations of two bits, and is thus used for representing the decimal digits using five bits. [1] Each bit is assigned a weight, such that the set bits sum to the desired value, with an exception for zero. According to Federal Standard 1037C: the usual weights ...

  4. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    Monty Hall problem. In search of a new car, the player chooses a door, say 1. The game host then opens one of the other doors, say 3, to reveal a goat and offers to let the player switch from door 1 to door 2. The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let ...

  5. Fox (code word) - Wikipedia

    en.wikipedia.org/wiki/Fox_(code_word)

    Fox (code word) Fox is a brevity code used by NATO pilots to signal the simulated or actual release of an air-to-air munition or other combat function. Army aviation elements may use a different nomenclature, as the nature of helicopter -fired weapons is almost always air-to-surface. "Fox" is short for "foxtrot", the NATO phonetic designation ...

  6. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, " guess ⁠ 2 3 ⁠ of the average " is a game that explores how a player’s strategic reasoning process takes into account the mental process of others in the game. [1] In this game, players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player (s) who select a number closest to ...

  7. Glossary of mathematical symbols - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_mathematical...

    Glossary of mathematical symbols. A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula. As formulas are entirely constituted with symbols of various ...

  8. 68–95–99.7 rule - Wikipedia

    en.wikipedia.org/wiki/68–95–99.7_rule

    In statistics, the 68–95–99.7 rule, also known as the empirical rule, and sometimes abbreviated 3sr, is a shorthand used to remember the percentage of values that lie within an interval estimate in a normal distribution: approximately 68%, 95%, and 99.7% of the values lie within one, two, and three standard deviations of the mean, respectively.

  9. Two-in, two-out - Wikipedia

    en.wikipedia.org/wiki/Two-in,_two-out

    Two-in, two-out. In firefighting, the policy of two-in, two-out refers to United States Occupational Safety and Health Administration (OSHA) policy 29 CFR 1910.134 (g) (4) (i). [ 1] The respiratory protection standard requires that workers engaged in fighting interior structural fires work in a buddy system; at least two workers must enter the ...