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An early step in the history of computer animation was the sequel to the 1973 film Westworld, a science-fiction film about a society in which robots live and work among humans. [27] The sequel, Futureworld (1976), used the 3D wire-frame imagery, which featured a computer-animated hand and face both created by University of Utah graduates Edwin ...
John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...
Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images ) or dynamic (i.e. moving images).
A computer-animated film is an animated film that was created using computer software to appear three-dimensional. While traditional 2D animated films are now [ when? ] made primarily with the help of computers, the technique to render realistic 3D computer graphics (CG) or 3D computer-generated imagery (CGI), is unique to computer animation.
The study of computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing .
From 1990 to 1997, Gonick penned a bimonthly "Science Classics" cartoon for the science magazine Discover. Each two-page comic discussed a recent scientific development, often one in interdisciplinary research. During the 1994-95 academic year, Gonick was a Knight Science Journalism Fellow at MIT. [5]
The first partially computer-generated main character and the first blockbuster movie to feature multiple morphing effects. [36] First use of a personal computer to create major movie 3-D effects. Inducted to the National Film Registry in 2023. Pentagon: First use of photorealistic CGI architectural fly-through.
The Pixar Image Computer is a graphics computer originally developed by the Graphics Group, the computer division of Lucasfilm, which was later renamed Pixar. Aimed at commercial and scientific high-end visualization markets, such as medicine , geophysics and meteorology , the original machine was advanced for its time, but sold poorly.