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Game of Thrones, also known as Game of Thrones: A Telltale Games Series, is an episodic graphic adventure game developed and published by Telltale Games for Android, iOS, Microsoft Windows, OS X, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. It is based on the television series of the same name.
The game takes place concurrently with season 1 of Game of Thrones, and switches between two characters, Alester Sarwyck and Mors Westford.Alester, a knight, was the heir to Sarwyck, a lordly house under Lannister, but had fled to Essos 15 years before, being traumatized by an unspecified event at the end of Robert's Rebellion.
As of 2021, eleven video games based on the A Song of Ice and Fire novels and Game of Thrones series have been released. The following table showcases the correspondent title, release date, publisher, developer, and the platforms on which each game was released, along with any other relevant information.
Telltale's Game of Thrones adventure game series is excellent, and it's obvious a lot of heart and soul went into bringing it to fruition! This interview with Job Stauffer of Telltale is very eye ...
It's finally here! We've been squirreling away little morsels of gameplay and quick imagery of Telltale Games' upcoming Game of Thrones adventure here and there, but there's finally a reason to ...
"Game of Thrones" has delivered a major action set-piece, but the real action to come is a war of minds, to be waged among all the show's remaining players, not just the ones with swords.
This is a list of video games published and/or developed by Telltale Games.Telltale Games closed as a studio in 2018 and its assets were sold off. LCG Entertainment purchased the majority of Telltale's licenses and assets and began doing business as a video game publisher and developer under the Telltale Games brand name in 2019.
Telltale continued to expand with new licensing deals for episodic adventure games over the next few years, including for Minecraft, Game of Thrones, Guardians of the Galaxy, and Batman, but the rate of production created a "crunch time" culture behind the scenes, leaving poor company morale, little room for creativity to veer from the formula ...
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