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Hold time may refer to: In digital electronics, the minimum amount of time the data input should be held steady after the clock event for reliable sampling; see Flip-flop (electronics)#Timing considerations; The amount of time spent in a phone queue on hold (telephone) Hold Time, by M. Ward
Holding time may refer to: Holding (aviation), used to delay aircraft already in flight; Holding time (attachment therapy), where a child is laid upon to produce a ...
Setup time is the minimum amount of time the data input should be held steady before the clock event, so that the data is reliably sampled by the clock. Hold time is the minimum amount of time the data input should be held steady after the clock event, so that the data is reliably sampled by the clock. Aperture is the sum of setup and hold time ...
Arthur Rhodes, long-time lefty specialist reliever, is second all-time in holds. A hold (abbreviated HLD, H or HD) is awarded to a relief pitcher who meets the following three conditions: Enters the game in a save situation; that is, when all of the following three conditions apply:
Here, the contamination delay is the amount of time needed for a change in the flip-flop clock input to result in the initial change at the flip-flop output (Q). If there is insufficient delay from the output of the first flip-flop to the input of the second, the input may change before the hold time has passed. Because the second flip-flop is ...
In electronics, a sample and hold (also known as sample and follow) circuit is an analog device that samples (captures, takes) the voltage of a continuously varying analog signal and holds (locks, freezes) its value at a constant level for a specified minimum period of time. Sample and hold circuits and related peak detectors are the elementary ...
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To have them display the same time it would be necessary to re-synchronize them at regular intervals. The period between synchronizations is referred to as holdover and performance under holdover relies on the quality of the reference oscillator, the PLL design, and the correction mechanisms employed.