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This is a list of lighting design software for use in analyzing photometrics, BIM (Building Information Modeling), and 3D modeling. The software is typically used by importing the structural design via CAD files. Then lighting elements are inserted. And finally, the lighting objects are associated with a photometry via IES files.
In volumetric lighting, the light cone emitted by a light source is modeled as a transparent object and considered as a container of a "volume". As a result, light has the capability to give the effect of passing through an actual three-dimensional aerosol (e.g. fog, dust, smoke, or steam) that is inside its volume, just like in the real world.
The Continuous Liquid Interface Production method uses ultraviolet light to harden a photosensitive resin while the fabricated object is drawn up out of the resin bath. The continuous process begins with a pool of liquid photopolymer resin. Part of the pool bottom is transparent to ultraviolet light (the "window"). An ultraviolet light beam ...
Hangprinter is an open-source fused deposition modeling delta 3D printer notable for its unique frameless design. It was created by Torbjørn Ludvigsen. It was created by Torbjørn Ludvigsen. The Hangprinter uses relatively low cost parts and can be constructed for around US$250.
Image-based lighting (IBL) is a 3D rendering technique which involves capturing an omnidirectional representation of real-world light information as an image, typically using a 360° camera. This image is then projected onto a dome or sphere analogously to environment mapping , and this is used to simulate the lighting for the objects in the scene.
A variety of techniques including ambient occlusion, direct lighting with sampled shadow edges, and full radiosity [4] bounce light solutions are typically used. Modern 3D packages include specific plugins for applying light-map UV-coordinates, atlas-ing multiple surfaces into single texture sheets, and rendering the maps themselves.
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