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  2. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    [15] [16] Call of Duty: Infinite Warfare ' s IW 7.0 featured weightlessness system, game physics improvement, improved AI and improved non-player characters behaviors. [17] For Call of Duty: Black Ops 4 , Treyarch heavily modified the engine used in Black Ops III to support up to 100 players, and introduced a new 'Super Terrain' system.

  3. Call of Duty: Black Ops II - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Black_Ops_II

    Black Ops II went on to gross $1 billion in the first 15 days of availability, beating Modern Warfare 3 ' s record of the first 16 days. [83] On November 5, 2013, IGN confirmed that the game sold 24.2 million copies, [ 84 ] making it the third highest-selling game in the series, behind 2010's Black Ops , and 2011's Modern Warfare 3 .

  4. Jason Blundell - Wikipedia

    en.wikipedia.org/wiki/Jason_Blundell

    Blundell began his career at Activision as a Programmer and Producer for several titles, before joining Treyarch to work on the production of Call of Duty 3.He went on to become Executive Producer for Call of Duty: Black Ops, Campaign Design Director for Call of Duty: Black Ops II, and Game Director for both the Campaign and Zombies modes of Call of Duty: Black Ops III, taking over from Jimmy ...

  5. Raven Software - Wikipedia

    en.wikipedia.org/wiki/Raven_Software

    Raven Software was founded in 1990 by brothers Brian and Steve Raffel. [17] Originally a three-person company, they were discovered by John Romero, co-founder of id Software, who collaborated with Raven to make games using their game engine beginning with ShadowCaster. [18]

  6. GSC Game World - Wikipedia

    en.wikipedia.org/wiki/GSC_Game_World

    Studios formed by teams and members from the GSC studio: [58] Deep Shadows was founded 30 August 2001 in Kyiv by Sergiy Zabaryansky and Roman Lut. Deep Shadows games use the Vital Engine, developed by the company's founders while at GSC. [110] [111] 4A Games was founded 2 March 2006 by a S.T.A.L.K.E.R. concept art team member.

  7. Call of Duty: Black Ops - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Black_Ops

    Call of Duty: Black Ops is a 2010 first-person shooter game developed by Treyarch and published by Activision. It was released worldwide in November 2010 for Microsoft Windows, the PlayStation 3, Wii, and Xbox 360, with a separate version for Nintendo DS developed by n-Space. Aspyr later ported the game to OS X in September 2012.

  8. Black Ops Entertainment - Wikipedia

    en.wikipedia.org/wiki/Black_Ops_Entertainment

    Black Ops Entertainment was an American mobile app developer and former video game developer located in Santa Monica, California. [1] From 1994 it developed sixteen games for several platforms, including the PlayStation , Nintendo 64 , PlayStation 2 , GameCube , and Xbox .

  9. Call of Duty: Black Ops: Declassified - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Black_Ops:...

    Call of Duty: Black Ops: Declassified was released in November 13, 2012 in North America, at the same time as Black Ops II. The game is also available in a PS Vita bundle pack with a digital version of the game to download, a free 4GB PS Vita memory card and a special COD-themed rear panel and pouch.