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  2. Zioncheck - Wikipedia

    en.wikipedia.org/wiki/Zioncheck

    For the first 4 hands each player is dealt 10 cards, on the fifth hand each player is dealt 11 cards and on the last hand each player is dealt 14 cards. The rest of the deck is then placed face down in the middle of the players; this is referred to as the draw pile, or if you're familiar with similar card games, it may be referred to as the stock.

  3. Whot! - Wikipedia

    en.wikipedia.org/wiki/Whot!

    3-Star Whot card (English version) Whot! is a fast-paced strategic card game played with a non-standard deck in five suits: circles, crosses, triangles, stars and squares. It is a shedding game similar to Crazy Eights, Uno or Mau-Mau and was one of the first commercial games based on this family.

  4. Play Whist Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/whist

    Play the classic trick-taking card game. Lead with your strongest suit and work with your partner to get 2 points per hand.

  5. Five Crowns (card game) - Wikipedia

    en.wikipedia.org/wiki/Five_Crowns_(card_game)

    The hand should have the amount of cards that it was dealt in the beginning of the game. From this point on, no card in the discard pile may be used again in play. When a hand is able to go out, (according to the normal Five Crowns rules) turn it over and you are finished with that hand.

  6. Nerts - Wikipedia

    en.wikipedia.org/wiki/Nerts

    Nerts (US), [1] or Racing Demon (UK), [1] is a fast-paced multiplayer card game involving multiple decks of playing cards. It is often described as a competitive form of Patience or Solitaire . In the game, players or teams race to get rid of the cards in their "Nerts pile" by playing them in sequences from aces upwards, either into their ...

  7. Expandable card game - Wikipedia

    en.wikipedia.org/wiki/Expandable_card_game

    ECGs are often mistaken for CCGs. However, while these games are very similar to CCGs and can be seen as their subset (Fantasy Flight Games, for example, defines a "Living Card Game" as "a game that breaks away from the traditional Collectible Card Game (CCG) model" [10]), they crucially lack randomness in the purchase and distribution of the cards.

  8. Lunch Money (game) - Wikipedia

    en.wikipedia.org/wiki/Lunch_Money_(game)

    The last one "conscious" wins the game. The game's name derives from its theme, that of children involved in a schoolyard fight. There is also a small expansion set called Sticks and Stones, and a larger sequel/expansion called Beer Money. There are several types of cards, including Basic Attacks, Special Attacks, Weapons, and Defense cards.

  9. Hanabi (card game) - Wikipedia

    en.wikipedia.org/wiki/Hanabi_(card_game)

    Discard a card: The player chooses a card from their hand and adds it to the discard pile, then draws a card to replace it. The discarded card is out of the game and can no longer be played. Discarding a card replenishes one information token. Play a card: The player chooses a card from their hand and attempts to add it to the cards already ...