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Dominoes is a family of tile-based games played with gaming pieces. Each domino is a rectangular tile, usually with a line dividing its face into two square ends.Each end is marked with a number of spots (also called pips or dots) or is blank.
The game uses hexagonal tiles to represent the various contents of the hive. The original two editions used wooden tiles with full-color illustrations on blue and silver stickers to represent the units, but the current third edition has been published using black and almond phenolic resin ("Bakelite") tiles with single-color painted etchings.
Tiles must normally be played to the player's own train or the Mexican train. A player who cannot play must draw a tile and play that; if the stock is empty or the tile drawn cannot be played, the player must pass and mark their own train as public, allowing other players to use it like their own train and the Mexican train.
The 15 puzzle (also called Gem Puzzle, Boss Puzzle, Game of Fifteen, Mystic Square and more) is a sliding puzzle. It has 15 square tiles numbered 1 to 15 in a frame that is 4 tile positions high and 4 tile positions wide, with one unoccupied position.
A typical four-player game of Mexican Train using the double-nine set and the branching doubles variation; the eponymous Mexican Train is not in view. Mexican Train is a game played with dominoes. The object of the game is for a player to play all the tiles from his or her hand onto one or more chains, or trains, emanating from a central hub or ...
After playing a tile, each player takes a replacement tile from the bag, so that they always have six in front of them. Tiles played must match the colour of the edges adjoining it. When three tiles surround an empty space so that it is effectively half covered this is called a forced space. If the person whose turn it is has a tile that fills ...
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Also, the hexagon above the yellow tile cannot be completed, as it would require another tile (0-3-2) which does not exist. The game includes only 56 out of 76 possible tiles, omitting those tiles in which the numbers appear in clockwise descending order; i.e., where 0-1-2 is a possible tile, the mirror-image reflection 0-2-1 is not.