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Microsoft Train Simulator allows players to operate a selection of trains on various routes within Europe, Asia, and North America. Gameplay features include the ability to couple wagons, start and stop them, as well as operate trains using mouse and keyboard or hardware accessories (e.g. Raildriver) as controls. [3]
V-scale model railroading was created when Japanese game developer Artdink released A-Train in 1985, but it was not widely popularized until Microsoft released Microsoft Train Simulator (sometimes referred to as MSTS) and Australia's Auran/N3V Games released the successful family of Trainz railroad simulators, both in 2001. With the ability to ...
A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.
Trainz is a series of 3D train simulator video games.The Australian studio Auran (since 2007 N3V Games) released the first game in 2001.. The simulators consist of route and session editors called Surveyor, and a Driver module that loads a route and lets the player operate and watch the trains run in either "DCC" mode, which simulates a bare-bones Digital Command Control (DCC) system for the ...
Download as PDF; Printable version; ... 3 mm scale (1 P) 4 mm scale (7 P) ... List of scale model sizes; Rail transport modelling scales; 0–9.
Rail Simulator is a train simulation published by Electronic Arts (EA). [1] It was produced by Kuju Entertainment.After release of the EU version, EA's support and further development of the title was taken over by Rail Simulator Developments Ltd, who continued to provide updates, fixes, official expansion packs and new content to players.
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The re-launch attempt at Microsoft's second version of the "Train Simulator" project was officially announced on January 19, 2007 ().This time around the simulation was instead being made in-house by Microsoft's Aces Game Studio, which was most known for its successful Microsoft Flight Simulator series line, as a part of the "Games for Windows" initiative.