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  2. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  3. Flowgorithm - Wikipedia

    en.wikipedia.org/wiki/Flowgorithm

    Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts. The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1] The flowchart can be converted to several major programming languages. Flowgorithm was created at Sacramento State ...

  4. Flow chart language - Wikipedia

    en.wikipedia.org/wiki/Flow_chart_language

    Flow chart language (FCL) is a simple imperative programming language designed for the purposes of explaining fundamental concepts of program analysis and specialization, in particular, partial evaluation. The language was first presented in 1989 by Carsten K. Gomard and Neil D. Jones. [1]

  5. diagrams.net - Wikipedia

    en.wikipedia.org/wiki/Diagrams.net

    In 2011, the company started publishing its hosted service for the mxGraph web application under a separate brand, Diagramly with the domain "diagram.ly". [12]After removing the remaining use of Java applets from its web app, the service rebranded as draw.io in 2012 because the ".io suffix is a lot cooler than .ly", said co-founder David Benson in a 2012 interview.

  6. Functional flow block diagram - Wikipedia

    en.wikipedia.org/wiki/Functional_flow_block_diagram

    FFBDs can be developed in a series of levels. FFBDs show the same tasks identified through functional decomposition and display them in their logical, sequential relationship. For example, the entire flight mission of a spacecraft can be defined in a top level FFBD, as shown in Figure 2. Each block in the first level diagram can then be ...

  7. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Example of a Nassi–Shneiderman diagram. A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2]

  8. Activity diagram - Wikipedia

    en.wikipedia.org/wiki/Activity_diagram

    Activity diagrams [1] are graphical representations of workflows of stepwise activities and actions [2] with support for choice, iteration, and concurrency. In the Unified Modeling Language, activity diagrams are intended to model both computational and organizational processes (i.e., workflows), as well as the data flows intersecting with the related activities.

  9. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.

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