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Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.
Each CPU has direct connection to 4 units of P100 via PCIe and each P100 has one NVLink each to the 3 other P100s in the same CPU group plus one more NVLink to one P100 in the other CPU group. Each NVLink (link interface) offers a bidirectional 20 GB/sec up 20 GB/sec down, with 4 links per GP100 GPU, for an aggregate bandwidth of 80 GB/sec up ...
While the SoC features 8 CPU cores, the Switch only uses the 4 64-bit Cortex-A57 cores, of which 1 is reserved to the operating system. [2] The GPU cores are clocked at 768 MHz when the device is docked, and in Handheld mode, fluctuating between the following speeds: 307.2 MHz, 384 MHz, and 460 MHz.
Yuzu (sometimes stylized in lowercase) is a discontinued free and open-source emulator of the Nintendo Switch, developed in C++.Yuzu was announced to be in development on January 14, 2018, [1] [2] 10 months after the release of the Nintendo Switch.
Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]
Citra is a discontinued [5] free and open-source emulator of the handheld Nintendo 3DS for Windows, macOS, Linux, and Android.Citra's name is derived from CTR, which is the model name of the original 3DS. [1]
This solution greatly lowers the cost and difficulty of SXM based GPU servers, and enables compatibility and reliability across all boards of the same generation. SXM modules on e.g. HGX boards, particularly recent generations, may have NVLink switches to allow faster GPU-to-GPU communication.
API multi-GPU instead allows the API to intelligently split the workload among two or more completely different GPUs. [38] For example, integrated GPUs included on the CPU can be used in conjunction with a high-end dedicated GPU for a slight performance boost. On March 7, 2018, Vulkan 1.1 was released by the Khronos Group. [39]