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This is a list of video game remakes and remastered ports. ... Remastered in-game videos. [33] Baldur's Gate: 1998: Windows, Mac OS, Linux: Baldur's Gate: Enhanced ...
List of video game remasters.While the terms remaster and remake are sometimes used interchangeably (e.g. DuckTales Remastered being more of a complete remake), remasters usually refer to re-releases of existing video games with refreshed assets, quality-of-life improvements and are rendered at a higher resolution and/or frame rate but are not intended to be an outright remake or reimagining ...
Black Mesa (video game) The Blackwell Legacy; Blaster Master Zero 2; Blasteroids; Blue Lightning (1995 video game) Bottom of the 9th; Boulder Dash EX; A Boy and His Blob; Breakout 2000; Broken Sword: Shadow of the Templars – The Director's Cut; Broken Sword: The Shadow of the Templars (2002 video game)
DuckTales: Remastered for example uses the term "Remastered" to distinguish itself from the original NES game it was based on, even though it is a clean-slate remake with a different engine and assets. Compared to a port which is typically released in the same era as the original, a remaster is done years or decades after the original in order ...
This is a list of video games developed, published, or licensed by Lucasfilm Games. ... (Remastered) October 30, 1998: LucasArts, Double Fine Productions (Remastered)
Official Collection and Classics HD banners used on PlayStation game covers. Sony has released a number of previously released PlayStation video games, remastered in high-definition (HD) for their newer consoles, a form of porting. A number of related programs exist, the most prominent two being "Classics HD" (also known as "HD Collection") and ...
List of video game remakes and remastered ports; List of video games derived from modifications; List of video games in the Museum of Modern Art;
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
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