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  2. Turing machine examples - Wikipedia

    en.wikipedia.org/wiki/Turing_machine_examples

    With regard to what actions the machine actually does, Turing (1936) [2] states the following: "This [example] table (and all succeeding tables of the same kind) is to be understood to mean that for a configuration described in the first two columns the operations in the third column are carried out successively, and the machine then goes over into the m-configuration in the final column."

  3. Turing completeness - Wikipedia

    en.wikipedia.org/wiki/Turing_completeness

    In real life, this leads to the practical concepts of computing virtualization and emulation. [ citation needed ] Real computers constructed so far can be functionally analyzed like a single-tape Turing machine (which uses a "tape" for memory); thus the associated mathematics can apply by abstracting their operation far enough.

  4. Moore machine - Wikipedia

    en.wikipedia.org/wiki/Moore_machine

    As Moore and Mealy machines are both types of finite-state machines, they are equally expressive: either type can be used to parse a regular language.. The difference between Moore machines and Mealy machines is that in the latter, the output of a transition is determined by the combination of current state and current input (as the domain of ), as opposed to just the current state (as the ...

  5. Turing machine - Wikipedia

    en.wikipedia.org/wiki/Turing_machine

    Descriptions of real machine programs using simpler abstract models are often much more complex than descriptions using Turing machines. For example, a Turing machine describing an algorithm may have a few hundred states, while the equivalent deterministic finite automaton (DFA) on a given real machine has quadrillions.

  6. Universal Turing machine - Wikipedia

    en.wikipedia.org/wiki/Universal_Turing_machine

    The rules then convert any triple to another triple and move the 3-heads left or right. For example, the rules might convert (2,2A,0) to (2,1,0) and move the head left. Thus in this example, the machine acts like a 3-colour Turing machine with internal states A and B (represented by no letter). The case for a 2-headed Turing machine is very ...

  7. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2] [3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...

  8. Mealy machine - Wikipedia

    en.wikipedia.org/wiki/Mealy_machine

    The state diagram for a Mealy machine associates an output value with each transition edge, in contrast to the state diagram for a Moore machine, which associates an output value with each state. When the input and output alphabet are both Σ , one can also associate to a Mealy automata a Helix directed graph [ clarification needed ] ( S × Σ ...

  9. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    State diagram for a turnstile A turnstile. An example of a simple mechanism that can be modeled by a state machine is a turnstile. [4] [5] A turnstile, used to control access to subways and amusement park rides, is a gate with three rotating arms at waist height, one across the entryway.