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If it were not for the 0.5 fractional parts, the round-off errors introduced by the round to nearest method would be symmetric: for every fraction that gets rounded down (such as 0.268), there is a complementary fraction (namely, 0.732) that gets rounded up by the same amount.
Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal to 0) is used. For IEEE standard where the base is , this means when there is a tie it is rounded so that the last digit is equal to .
Round to nearest, ties to even – rounds to the nearest value; if the number falls midway, it is rounded to the nearest value with an even least significant digit. Round to nearest, ties away from zero (or ties to away ) – rounds to the nearest value; if the number falls midway, it is rounded to the nearest value above (for positive numbers ...
round to nearest, where ties round to the nearest even digit in the required position (the default and by far the most common mode) round to nearest, where ties round away from zero (optional for binary floating-point and commonly used in decimal) round up (toward +∞; negative results thus round toward zero)
To round a number to its nearest order of magnitude, one rounds its logarithm to the nearest integer. Thus 4 000 000, which has a logarithm (in base 10) of 6.602, has 7 as its nearest order of magnitude, because "nearest" implies rounding rather than truncation. For a number written in scientific notation, this logarithmic rounding scale ...
Round to Nearest – rounds to the nearest value; if the number falls midway it is rounded to the nearest value with an even (zero) least significant bit, which means it is rounded up 50% of the time (in IEEE 754-2008 this mode is called roundTiesToEven to distinguish it from another round-to-nearest mode) Round toward 0 – directed rounding ...
The base-10 logarithm of a normalized number (i.e., a × 10 b with 1 ≤ a < 10 and b as an integer), is rounded such that its decimal part (called mantissa) has as many significant figures as the significant figures in the normalized number. log 10 (3.000 × 10 4) = log 10 (10 4) + log 10 (3.000) = 4.000000...
This gives from 6 to 9 significant decimal digits precision. If a decimal string with at most 6 significant digits is converted to the IEEE 754 single-precision format, giving a normal number, and then converted back to a decimal string with the same number of digits, the final result should match the original string. If an IEEE 754 single ...