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Breakers (ブレイカーズ, Bureikāzu) is a fighting game developed by Visco Corporation, which was released for the Neo Geo.It was followed up by Breakers Revenge (ブレイカーズリベンジ, Bureikāzu Ribenji) in 1998 and Breakers Revenge Chicago (Japanese: ブレイカーズリベンジ死嘩護) developed by exA-Arcadia and released in July 2024.
Breakers (1996 video game), a 1996 fighting arcade game by Visco Breakers Revenge , a 1998 updated version of the 1996 game by Visco Dawn of the Breakers , a 2018 free-to-play action-adventure game by CyberStep
Breakers is a science fiction-themed interactive fiction video game published in 1986 by Synapse Software, which was then a division of Broderbund. It was released for the Apple II, Atari ST, Commodore 64, and MS-DOS. The game was the last of Broderbund's "Electronic Novels" series, and was not a commercial success.
The games are of various genres, most prominently fighting games, role-playing games, and platform games, all featuring a varying roster of characters as depicted in the original series. Toriyama himself personally designed some of the video game original characters, such as Android 21 for Dragon Ball FighterZ , [ 1 ] Mira and Towa for Dragon ...
The following is a list of video games developed and published by Konami, based on Kazuki Takahashi's Yu-Gi-Oh! manga and anime franchise, along with its spin-off series. With some exceptions, the majority of the games follow the card battle gameplay of the real-life Yu-Gi-Oh! Trading Card Game. There are 56 in total.
LawBreakers was a first-person shooter video game developed by Boss Key Productions and published by Nexon. It was released for PlayStation 4 and Windows on August 8, 2017. LawBreakers attempted to expand on the traditional FPS approach by introducing low-gravity gameplay and followed the character selection mechanics that are popular in other ...
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Arkanoid [a] is a 1986 block breaker arcade game developed and published by Taito.In North America, it was published by Romstar.Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield.