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Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts. The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1] The flowchart can be converted to several major programming languages. Flowgorithm was created at Sacramento State ...
Many software packages exist that can create flowcharts automatically, either directly from a programming language source code, or from a flowchart description language. There are several applications and visual programming languages [ 23 ] that use flowcharts to represent and execute programs.
Modern integrated development environments and code-oriented text editors often include a similar feature, now normally referred to as autocomplete. The beginning programmer would first create a flow chart to solve the problem. Since all of the problems involved words (rather than mathematical problems) the solution was intuitive.
Flowcode is a Microsoft Windows-based development environment commercially produced by Matrix TSL for programming embedded devices based on PIC, AVR (including Arduino), ESP32, Raspberry Pi and RP2040 and ARM technologies using graphical programming styles (such as flowcharts) and imperative programming styles (through C, State Machines and Pseudocode).
The SFC standard is defined as Preparation of function charts for control systems, and was based on GRAFCET (itself based on binary Petri nets [1] [2]). It can be used to program processes that can be split into steps. Basic Batch SFC, with important elements labeled. Main components of SFC are: Steps with associated actions;
RAPTOR allows users to write and execute programs using flowcharts. The simple language and graphical components of RAPTOR are designed to teach the major ideas of computer programming to students. It is typically used in academics to teach introductory programming concepts as well. [3]
In computer science, a control-flow graph (CFG) is a representation, using graph notation, of all paths that might be traversed through a program during its execution. The control-flow graph was discovered by Frances E. Allen , [ 1 ] who noted that Reese T. Prosser used boolean connectivity matrices for flow analysis before.
A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...