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  2. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    These approaches combine a pseudo-random number generator (often in the form of a block or stream cipher) with an external source of randomness (e.g., mouse movements, delay between keyboard presses etc.). /dev/random – Unix-like systems; CryptGenRandom – Microsoft Windows; Fortuna

  3. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated.

  4. Random number - Wikipedia

    en.wikipedia.org/wiki/Random_number

    Random numbers are frequently used in algorithms such as Knuth's 1964-developed algorithm [1] for shuffling lists. (popularly known as the Knuth shuffle or the Fisher–Yates shuffle, based on work they did in 1938). In 1999, a new feature was added to the Pentium III: a hardware-based random number generator.

  5. Random.org - Wikipedia

    en.wikipedia.org/wiki/Random.org

    Random.org (stylized as RANDOM.ORG) is a website that produces random numbers based on atmospheric noise. [1] In addition to generating random numbers in a specified range and subject to a specified probability distribution, which is the most commonly done activity on the site, it has free tools to simulate events such as flipping coins, shuffling cards, and rolling dice.

  6. MIXMAX generator - Wikipedia

    en.wikipedia.org/wiki/MIXMAX_generator

    The MIXMAX generator is a family of pseudorandom number generators (PRNG) and is based on Anosov C-systems (Anosov diffeomorphism) and Kolmogorov K-systems (Kolmogorov automorphism). It was introduced in a 1986 preprint by G. Savvidy and N. Ter-Arutyunyan-Savvidy and published in 1991.

  7. Diehard tests - Wikipedia

    en.wikipedia.org/wiki/Diehard_tests

    Multiply 2 31 by random floats on (0,1) until you reach 1. Repeat this 100000 times. The number of floats needed to reach 1 should follow a certain distribution. Overlapping sums test Generate a long sequence of random floats on (0,1). Add sequences of 100 consecutive floats. The sums should be normally distributed with characteristic mean and ...

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  9. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...