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  2. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.

  3. Parallax scrolling - Wikipedia

    en.wikipedia.org/wiki/Parallax_scrolling

    Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. [1] The technique grew out of the multiplane camera technique used in traditional animation [ 2 ] since the 1930s.

  4. Tilt (camera) - Wikipedia

    en.wikipedia.org/wiki/Tilt_(camera)

    The Dutch angle, also known as Dutch tilt, is a head tilt to one side, is a type of camera shot where the camera is set at an angle on its roll axis so that the shot is composed with vertical lines at an angle to the side of the frame, or so that the horizon line of the shot is not parallel with the bottom of the camera frame.

  5. Image stitching - Wikipedia

    en.wikipedia.org/wiki/Image_stitching

    Cylindrical projection, where the stitched image shows a 360° horizontal field of view and a limited vertical field of view. Panoramas in this projection are meant to be viewed as though the image is wrapped into a cylinder and viewed from within. When viewed on a 2D plane, horizontal lines appear curved while vertical lines remain straight. [10]

  6. Image stabilization - Wikipedia

    en.wikipedia.org/wiki/Image_stabilization

    Image stabilization (IS) is a family of techniques that reduce blurring associated with the motion of a camera or other imaging device during exposure.. Generally, it compensates for pan and tilt (angular movement, equivalent to yaw and pitch) of the imaging device, though electronic image stabilization can also compensate for rotation about the optical axis (). [1]

  7. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Thus any focal length lens mounted on a view camera or field camera, and many press cameras can be used with perspective control. Some interchangeable lens medium format , 35 mm film SLR , and Digital SLR camera systems have PC, shift, or tilt/shift lens options which allow perspective control and, in the case of a tilt/shift lens, plane of ...

  8. Reds honor Pete Rose with a 14-hour visitation at Great ... - AOL

    www.aol.com/reds-honor-pete-rose-14-183358198.html

    Thousands of fans streamed into Great American Ball Park despite steady rain on Sunday to pay respects to Pete Rose, baseball's career hits leader, who died Sept. 30 at the age of 83. The 14-hour ...

  9. Camera matrix - Wikipedia

    en.wikipedia.org/wiki/Camera_matrix

    The camera matrix is sometimes referred to as a canonical form. So far all points in the 3D world have been represented in a camera centered coordinate system, that is, a coordinate system which has its origin at the camera center (the location of the pinhole of a pinhole camera). In practice however, the 3D points may be represented in terms ...