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Four-sided dice, abbreviated d4, [1] are often used in tabletop role-playing games to obtain random integers in the range 1–4. Three forms exist of this die : a tetrahedron (pyramid shape) with four equilateral triangle -shaped faces, a rectangular prism with rounded or pointed ends, and an elongated long die with four triangular faces.
For instance, 4d6−L means a roll of 4 six-sided dice, dropping the lowest result. This application skews the probability curve towards the higher numbers, as a result a roll of 3 can only occur when all four dice come up 1 (probability 1 / 1,296 ), while a roll of 18 results if any three dice are 6 (probability 21 / 1,296 ...
A very common notation, considered a standard, expresses a dice roll as nds or nDs, where n is the number of dice rolled and s is the number of sides on each die; if only one die is rolled, n is normally not shown. For example, d4 denotes one four-sided die; 6d8 means the player should roll six eight-sided dice and sum the results.
dice cup A cup used to shake and roll the dice. [11] die, dice A die is one of usually two or three six-sided cubes used in playing a tables game. Each face of the cube is marked with a number of pips from 1 to 6 that is used in moving men or scoring. Plural: dice. division Same as quadrant. [2] doubles See doublet. doublet Two dice each with ...
Diceware is a method for creating passphrases, passwords, and other cryptographic variables using ordinary dice as a hardware random number generator. For each word in the passphrase, five rolls of a six-sided die are required. The numbers from 1 to 6 that come up in the rolls are assembled as a five-digit number, e.g. 43146. That number is ...
Shadowrun (1989), designed by Bob Charrette, Paul Hume, and Tom Dowd, used a comparative dice pool, in which players roll a set of six-sided dice and each die rolled was compared to a target number to determine if that die was a success or a failure, with the number of successes determining the outcome of the action taken.
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Consider the following set of dice. Die A has sides 2, 2, 4, 4, 9, 9. Die B has sides 1, 1, 6, 6, 8, 8. Die C has sides 3, 3, 5, 5, 7, 7. The probability that A rolls a higher number than B, the probability that B rolls higher than C, and the probability that C rolls higher than A are all 5 / 9 , so this set of dice is intransitive. In ...