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Gotcha is an arcade video game developed by Atari and released in October 1973. It was the fourth game by the company, after the 1972 Pong, which marked the beginning of the commercial video game industry along with the Magnavox Odyssey, and the 1973 Space Race and Pong Doubles. In the game, two players move through a maze, which continually ...
The rules of Go govern the play of the game of Go, a two-player board game. The rules have seen some variation over time and from place to place. This article discusses those sets of rules broadly similar to the ones currently in use in East Asia. Even among these, there is a degree of variation.
Connecting individual stones into a single group results in an increase of liberties; for instance, a single stone played in the center of the board has four liberties, while two adjacent stones in the center of the board form a unit with six; to capture the unit, an opponent would have to play stones on all of its liberties.
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The aji in various positions on the board impacts the course of the game regardless of whether a player makes moves to realize the latent potential. A situation is said to contain bad aji when the presence of the opponent's stones or weaknesses in one's own position create a threat of compromising the position at an opportune moment in the game.
Japanese ko rules state that only the basic ko, that is, a move that reverts the board to the situation one move previously, is forbidden. Longer repetitive situations are allowed, thus potentially allowing a game to loop forever, such as the triple ko, where there are three kos at the same time, allowing a cycle of 12 moves.
The winner is the player either to make a perfect five in a row, or to capture five pairs of the opponent's stones. It uses a 15x15 board and the rules of three and three and overlines. It also allows the game to continue after a player has formed a row of five stones if their opponent can capture a pair across the line. [23]
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