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The University of Southern California's School of Cinematic Arts's Interactive Media & Games Division first accepted M.F.A. students in 2002. The division currently offers both undergraduate (B.F.A.) and graduate (M.F.A. and M.S.) programs in interactive media and game design, as well as B.F.A. programs in game art and themed entertainment and an M.A. in media, games and health.
USC has been a pioneer in teaching the foundations of games and interactive media while also moving the field forward with innovative research concepts. Since the start of its rating system in 2009, The Princeton Review has consistently ranked USC as the top school for game design in North America. The Chair at the moment is Danny Bilson.
The D.I.C.E. Award for Outstanding Achievement in Game Design is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards.This award is "presented to the title that most effectively combines interactive and non-interactive elements to create a cohesive gameplay experience.
A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.
A game designer is a person who invents games at the conceptual level. Most game designers are "unsung"; for example, no one knows who invented Chess or Hearts. However, many public figures in game design, include commercial game developers and game-inventing mathematicians. Some game designers include:
The Princeton Review ranked USC video game design program as 1st out of 150 schools in North America. [113] The university's video game design programs are interdisciplinary, involving the Interactive Media & Games Division of the School of Cinematic Arts and the CS Games program in the Department of Computer Science at the USC Viterbi School ...
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[citation needed] With Nintendo's support, DigiPen Applied Computer Graphics School accepted its first class of video game programming students in 1994. [1] [2] In 1996, the Washington State Higher Education Coordinating Board granted DigiPen the authorization to award degrees in the United States. DigiPen's first offered degree program was the ...