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  2. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    [nb 2] For instance rounding 9.46 to one decimal gives 9.5, and then 10 when rounding to integer using rounding half to even, but would give 9 when rounded to integer directly. Borman and Chatfield [15] discuss the implications of double rounding when comparing data rounded to one decimal place to specification limits expressed using integers.

  3. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    There are two common rounding rules, round-by-chop and round-to-nearest. The IEEE standard uses round-to-nearest. Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero.

  4. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  5. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The "decimal" data type of the C# and Python programming languages, and the decimal formats of the IEEE 754-2008 standard, are designed to avoid the problems of binary floating-point representations when applied to human-entered exact decimal values, and make the arithmetic always behave as expected when numbers are printed in decimal.

  6. Decimal floating point - Wikipedia

    en.wikipedia.org/wiki/Decimal_floating_point

    A simple method to add floating-point numbers is to first represent them with the same exponent. In the example below, the second number is shifted right by 3 digits. We proceed with the usual addition method: The following example is decimal, which simply means the base is 10. 123456.7 = 1.234567 × 10 5 101.7654 = 1.017654 × 10 2 = 0. ...

  7. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    Some programming languages (or compilers for them) provide a built-in (primitive) or library decimal data type to represent non-repeating decimal fractions like 0.3 and −1.17 without rounding, and to do arithmetic on them. Examples are the decimal.Decimal or num7.Num type of Python, and analogous types provided by other languages.

  8. Numerical stability - Wikipedia

    en.wikipedia.org/wiki/Numerical_stability

    Hence, the Babylonian method is numerically stable, while Method X is numerically unstable. Numerical stability is affected by the number of the significant digits the machine keeps. If a machine is used that keeps only the four most significant decimal digits, a good example on loss of significance can be given by the two equivalent functions

  9. Guard digit - Wikipedia

    en.wikipedia.org/wiki/Guard_digit

    However, it is quite likely that it is not safe to round off the intermediate steps in the calculation to the same number of digits. Be aware that roundoff errors can accumulate. If M decimal places are used in the intermediate calculation, we say there are M−N guard digits.