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  2. Characters of Undertale and Deltarune - Wikipedia

    en.wikipedia.org/wiki/Characters_of_Undertale...

    Spamton G. Spamton is a personified spambot Darkner who resembles a marionette and appears in Chapter 2. He speaks in mangled, cryptic English peppered with bracketed marketing keywords like that of a spam email. Spamton has the personality of a used car salesman, and is obsessed with becoming a "BIG SHOT". He often states that he and Kris are ...

  3. Talk:Spamton - Wikipedia

    en.wikipedia.org/wiki/Talk:Spamton

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  4. Talk:Spamton G Spamton - Wikipedia

    en.wikipedia.org/wiki/Talk:Spamton_G_Spamton

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  5. Dialogue tree - Wikipedia

    en.wikipedia.org/wiki/Dialogue_tree

    A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games [1] (including action-adventure games [2]) and role-playing video games. [3] When interacting with a non-player character , the player is given a choice of what to say and makes subsequent choices until the conversation ends. [ 3 ]

  6. Sans (Undertale) - Wikipedia

    en.wikipedia.org/wiki/Sans_(Undertale)

    Sans is a character in the 2015 video game Undertale.He is the brother of Papyrus and initially appears as a friendly NPC with an easy-going, laid-back personality. Sans is also featured in the 2018 video game Deltarune, where he can only be found at his shop, which is a remodeled version of Grillby's Diner from the original game.

  7. Flowey - Wikipedia

    en.wikipedia.org/wiki/Flowey

    Flowey the Flower is a fictional character and the primary antagonist of the 2015 video game Undertale, developed by Toby Fox.The first NPC the player encounters in the game is Flowey, who initially appears as a friendly and helpful talking flower, but quickly reveals himself to be a megalomaniacal sadist with more sinister goals.

  8. Boss (video games) - Wikipedia

    en.wikipedia.org/wiki/Boss_(video_games)

    A superboss (sometimes 'secret', 'hidden' or 'raid' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a conclusion to the game.

  9. Random encounter - Wikipedia

    en.wikipedia.org/wiki/Random_encounter

    An example random encounter table. Random encounters—sometimes called wandering monsters—were a feature of Dungeons & Dragons from its beginnings in the 1970s, and persist in that game and its offshoots to this day. Random encounters are usually determined by the gamemaster by rolling dice against a random encounter table. The tables are ...