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Duping refers to the practice of using a bug in a video game to illegitimately create duplicates of unique items or currency in a persistent online game, such as an MMOG. Duping can vastly destabilize a virtual economy or even the gameplay itself, depending on the item duplicated and the rate at which duplication occurs. Modern persistent world ...
The game features over 1,000 pets to collect and allows players to trade pets from other people and hatch pets from loot boxes known as eggs. [68] [69] [70] An entry in the Pet Simulator series, Pet Simulator X sparked controversy among the Roblox community when the developers, Big Games, integrated non-fungible tokens into the game, the first ...
The Sims 2: Pets (2006) The Sims 2: Seasons (2007) The Sims 2: Bon Voyage (2007) The Sims 2: FreeTime (2008) The Sims 2: Apartment Life (2009) The Sims 3 (2009) The Sims 3: World Adventures (2009) The Sims 3: Ambitions (2010) The Sims 3: Late Night (2010) The Sims 3: Generations (2011) The Sims 3: Pets (2011) The Sims 3: Showtime (2012) The ...
Pages in category "Lua (programming language)-scripted video games" The following 179 pages are in this category, out of 179 total. This list may not reflect recent changes .
Roblox allows users to create and publish their own games, which can then be played by other users, by using its game engine, Roblox Studio. [15] Roblox Studio includes multiple premade game templates [ 16 ] [ 17 ] as well as the Toolbox, which allows access to user-created models, plugins , audio, images, meshes, video, and fonts.
A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
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MySims Social – A game intended to launch on Facebook with The Sims Social and SimCity Social, it never was completed. The Urbz 2 – A game intended to surpass The Urbz: Sims in the City , and turn it into a spinoff sub series to The Sims, but the project went through Development Hell after the original game failed to sell to expectations.