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The first commercial displays capable of this resolution include an 82-inch LCD TV revealed by Samsung in early 2008, [44] the Sony SRM-L560, a 56-inch LCD reference monitor announced in October 2009, [45] an 84-inch display demonstrated by LG in mid-2010, [46] and a 27.84-inch 158 PPI 4K IPS monitor for medical purposes launched by Innolux in ...
Video formats that require more bandwidth than 18.0 Gbit/s (4K 60 Hz 8 bpc RGB), such as 4K 60 Hz 10 bpc (HDR), 4K 120 Hz, and 8K 60 Hz, may require the new "Ultra High Speed" or "Ultra High Speed with Ethernet" cables. [82] HDMI 2.1's other new features are supported with existing HDMI cables.
In addition to digital, some DVI connectors also have pins that pass an analog signal, which can be used to connect an analog monitor. The analog pins are the four that surround the flat blade on a DVI-I or DVI-A connector. A VGA monitor, for example, can be connected to a video source with DVI-I through the use of a passive adapter. Since the ...
Steam Link, whether in hardware or software form, supports the streaming of content from a personal computer running Steam to the video device (a connected television or monitor for the hardware unit, the mobile device's screen for the software version). In this setup, the device acting as the Steam Link (the hardware unit or the mobile device ...
8K display resolution is the successor to 4K resolution. TV manufacturers pushed to make 4K a new standard by 2017. At CES 2012, the first prototype 8K TVs were unveiled by Japanese electronics corporation Sharp. [2] The feasibility of a fast transition to this new standard is questionable in view of the absence of broadcasting resources.
A typical laptop uses 10–100 W, compared to 200–800W for desktops. This could be particularly beneficial for large businesses, which run hundreds of personal computers thus economies of scale, and homes where there is a computer running 24/7 (such as a home media server, print server, etc.).
Real-time hardware accelerated ray tracing is a new feature for RDNA 2 which is handled by a dedicated ray accelerator inside each CU. [10] Ray tracing on RDNA 2 relies on the more open DirectX Raytracing protocol rather than the Nvidia RTX protocol.
Games can have both of these at once, offering a basic mandatory tutorial and optional advanced training. Tutorials have become increasingly common due to the decline of printed video game manuals as a result of cost cutting and digital distribution. Tutorials can be important since they are a player's first impression of a game, and an overly ...